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Delta Strike 0.9

Battletech: Alpha Strike - the Computer Game · By ideever

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Recent updates

0.9.4 the Holy Shroud
New Features: The Holy Shroud storyline is finished. This is a test mission to see how and what will work in the game. You'll meet some friendly faces, some unf...
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0.9.3 ECM, armor-piercing rounds, stores
New update, 0.9.3 New Features: Armour-piercing ammunition for AC ECM bubbles that block NARC and Stealth Stores and Hiring Halls now have physical locations (p...
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Patreon
Hi. You all know my point of view - the project is free and should remain so, primarily for the sake of Battletech fans. However, the further I go, the more pro...
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0.9.2 Destiny
Hello, everyone, it's me again. A week ago I asked you on Reddit if you would like to play a game set in Battletech universe, where you not only have to fight i...
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0.9.1 LoS and spawn bug fixed
A couple of bug fixes: - A bug with the calculation of visibility between mechs has been fixed. Enemy Mechs no longer shoot through obstacles and behind their b...
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v.0.9 Sandbox Career mode mostly done
I'm excited to present you a new version of Sigma Delta Strike, the computerized incarnation of Alpha Strike (and yes, the game had a name change because not ev...
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v.8.8 (experimental) - Pilots, Hiring Halls and Career
DeltaStrike v.8.8 (experimental) - Pilots, Hiring Halls and Career I seem to be done with Pilots. I'd like to ask you guys to test a version this weekend. If it...
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8.7.4. Campaign & Finances
I played the Career mode and found a lot of places to improve. - First of all, time has come into play. Time passes when you move between planets, rest, or comp...
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