0.9.1 LoS and spawn bug fixed
A couple of bug fixes:
- A bug with the calculation of visibility between mechs has been fixed. Enemy Mechs no longer shoot through obstacles and behind their backs
- Fixed annoying bugs where either your opponent's or your mechs would not spawn in battle, resulting in instant victory or defeat.
Some small QoL things:
- A couple of new mechs: Vulcan and Annihilator
- Infantry and helicopters no longer break trees in forests.
- Time flows now on the global map, while you are fighting or resting on the planet.
- The color of the water on the ocean map has become paler, allowing you to see the radius of movement more clearly.
- The global map now shows who is fighting who in a conflict over a planet instead of just a single “mercenaries wanted” icon.
Files
Get Delta Strike 0.9
Delta Strike 0.9
Battletech: Alpha Strike - the Computer Game
Status | Released |
Author | ideever |
Genre | Strategy |
Tags | battletech, Board Game, Mechs, Tabletop, Turn-based |
Languages | English |
More posts
- Patreon3 days ago
- 0.9.2 Destiny5 days ago
- v.0.9 Sandbox Career mode mostly done20 days ago
- v.8.8 (experimental) - Pilots, Hiring Halls and Career24 days ago
- 8.7.4. Campaign & Finances30 days ago
- 8.7.3. Bug fixing and quality of life features31 days ago
- 8.7.2 Optimization, flamethrowers, new biome, new graphics41 days ago
- 8.7.1 Bug fixing, new biomes, new mission41 days ago
- v.8.7 Career mode58 days ago
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