0.9.1 LoS and spawn bug fixed
A couple of bug fixes:
- A bug with the calculation of visibility between mechs has been fixed. Enemy Mechs no longer shoot through obstacles and behind their backs
- Fixed annoying bugs where either your opponent's or your mechs would not spawn in battle, resulting in instant victory or defeat.
Some small QoL things:
- A couple of new mechs: Vulcan and Annihilator
- Infantry and helicopters no longer break trees in forests.
- Time flows now on the global map, while you are fighting or resting on the planet.
- The color of the water on the ocean map has become paler, allowing you to see the radius of movement more clearly.
- The global map now shows who is fighting who in a conflict over a planet instead of just a single “mercenaries wanted” icon.
Files
Get Delta Strike Destiny 0.12.3
Delta Strike Destiny 0.12.3
Battletech: Alpha Strike - the Computer Game
| Status | In development |
| Author | ideever |
| Genre | Strategy |
| Tags | battletech, Board Game, Mechs, Tabletop, Turn-based |
| Languages | English |
More posts
- v.0.13 Duels and Arena5 hours ago
- v.0.12.4 DropShips14 days ago
- v.0.12.3 Portraits and new main menu screen28 days ago
- v.0.12.2 'Mech quirks and scrap35 days ago
- v.0.12.1 additional visual improvements44 days ago
- v.0.12 new look50 days ago
- v. 0.11.2 interface sounds and hotfixes58 days ago
- v.0.11.1 minor fixes and improvements60 days ago
- v. 0.11 public62 days ago
- 0.10.5 A major visual update69 days ago
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