0.9.1 LoS and spawn bug fixed
A couple of bug fixes:
- A bug with the calculation of visibility between mechs has been fixed. Enemy Mechs no longer shoot through obstacles and behind their backs
- Fixed annoying bugs where either your opponent's or your mechs would not spawn in battle, resulting in instant victory or defeat.
Some small QoL things:
- A couple of new mechs: Vulcan and Annihilator
- Infantry and helicopters no longer break trees in forests.
- Time flows now on the global map, while you are fighting or resting on the planet.
- The color of the water on the ocean map has become paler, allowing you to see the radius of movement more clearly.
- The global map now shows who is fighting who in a conflict over a planet instead of just a single “mercenaries wanted” icon.
Files
Get Delta Strike 0.11.2
Delta Strike 0.11.2
Battletech: Alpha Strike - the Computer Game
Status | Released |
Author | ideever |
Genre | Strategy |
Tags | battletech, Board Game, Mechs, Tabletop, Turn-based |
Languages | English |
More posts
- v. 0.11.2 interface sounds and hotfixes2 days ago
- v.0.11.1 minor fixes and improvements3 days ago
- v. 0.11 public6 days ago
- 0.10.5 A major visual update12 days ago
- 0.10 New Star Map, Stores and MechBay28 days ago
- 0.9.4 the Holy Shroud78 days ago
- 0.9.3 ECM, armor-piercing rounds, stores86 days ago
- Patreon90 days ago
- 0.9.2 Destiny92 days ago
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