v.8.7 Career mode


DeltaStrike v.8.7
1. Career mode.
Your actions (battles won) affect the course of the war in the sector. The war for each planet starts with 500 points on each side. If you do not participate, the sides fight independently, increasing the score randomly. Each battle you participate in earns points for the respective side. The side that scores 1000 points captures the planet.
2. NARC implemented.
Both your and enemy mechs can fire a NARC probe (as a separate free attack), a deployed drone gives +1 attack to Attackers equipped with LRM/SRM/IF.
3. Salvage.
Salvage now works better - your employer cannot claim your mechs, the cost has been recalculated, if there are identical mechs on the salvage list, you get them all.
4. Sound.
Many sound FXs have been added - button clicks, shots, rain, snow, etc. 5. Bug fixing. Lots of bugs fixed. Some mechs still shoot backwards when hunting the weakest enemy. Duh
Files
Get Delta Strike 0.9
Delta Strike 0.9
Battletech: Alpha Strike - the Computer Game
Status | Released |
Author | ideever |
Genre | Strategy |
Tags | battletech, Board Game, Mechs, Tabletop, Turn-based |
Languages | English |
More posts
- Patreon3 days ago
- 0.9.2 Destiny5 days ago
- 0.9.1 LoS and spawn bug fixed14 days ago
- v.0.9 Sandbox Career mode mostly done20 days ago
- v.8.8 (experimental) - Pilots, Hiring Halls and Career24 days ago
- 8.7.4. Campaign & Finances30 days ago
- 8.7.3. Bug fixing and quality of life features31 days ago
- 8.7.2 Optimization, flamethrowers, new biome, new graphics41 days ago
- 8.7.1 Bug fixing, new biomes, new mission41 days ago
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